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- //Bullets, Projectiles, Missiles, Flares (maximum 500 20 20 20)
- Ammo 0 0 0 0
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- //Tank, Jet, HelicopterGun, HelicopterRocket (range:1-9) (default 1,3,3,3)
- Aggression 9 9 9 9
-
- //Daytime
- Spotlight
- Nightime
- Nightvision
- Crosshair
- //Artillery
- //Bombers
- AltGun
- //AltCannon
-
- /*** TANK (maximum 12) ***/
- //Object TANK
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
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-
- /*** APC (maximum 4, soldiers 6) basic ***/
- Object APC1
- Delay 100
- ObjectInc
- Delay 120
- ObjectInc
- Delay 140
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) gun turret ***/
- Object APC2
- Delay 800
- ObjectInc
- Delay 800
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
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-
- /*** APC (maximum 4, soldiers 6) missile turret ***/
- //Object APC3
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** JET (maximum 16) ***/
- //Object JET
- //ObjectInc
- //Delay 300
- //ObjectInc
- //Delay 500
- //ObjectInc
- //Delay 800
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** BOMBER (maximum 9) ***/
-
- /*** COBRA (maximum 12) ***/
- //Object COBRA
- //ObjectInc
- //ObjectInc
-
- /*** CH53 (maximum 8, soldiers 6) ***/
- //Object CH53
- //ObjectInc
- //ObjectInc
-
-
- /*** C130 (maximum 8, soldier 0-12) ***/
- Object C130
- Delay 300
- //troops1 8
- hdrop 1
- mdrop 1
- adrop 1
- pdrop 1
- passes 1
- //North
- South
- //East
- //West
-
- ObjectInc
- Delay 900
- //troops1 8
- //troops2 4
- hdrop 1
- mdrop 1
- adrop 1
- pdrop 1
- passes 1
-
-
- //ObjectInc
- //Delay 400
- //troops1 6
- //passes 1
-
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- End
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